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Civilian Grade Stat Clock calculator
Five eligible items. One fixed output. Check whether the crafting cost is below what a buyer will actually pay for the clock.
Build from stored marketplace listings
Your first five inputs are filled from the cheapest eligible backpack.tf bot sell listings in our database. Mix collections, grades and Strange/non-Strange inputs for this dedicated mail-in. No manual prices or extra marketplace requests.
Loading stored items and prices…
Sorted by lowest input cost. Only clean, tradable, eligible listings passing our stored-data freshness checks are selectable. Wear-specific inputs retain their exact stored condition.
Selected inputs
Choose five items or use Fill 5 cheapest.
Civilian Grade Stat Clock
100% recipe output · Non-Strange tool
Buyer quote unavailable
Input cost
—Estimated profit
—ROI
—Output quantity
1 Stat ClockThis is a stored listing estimate, not reserved inventory or a guaranteed sale. Removed or expired inputs invalidate the calculation after the next feed update. Confirm all five items in TF2 before crafting. A missing buy order withholds profit/ROI; it does not mean the clock is worth zero.
How to craft a Civilian Grade Stat Clock
The Civilian Stat Clock mail-in accepts a combination of five eligible Freelance-grade-or-better items and returns one Civilian Grade Stat Clock. Choose the dedicated mail-in in Mann Co. Trade; this is not the ordinary ten-item trade-up contract.
The valid recipe has a fixed Stat Clock output (100%), with no distribution of possible higher-grade items. It does not require a case or an opening key.
Tradability matters
Untradable inputs pass their untradability to the resulting clock and to a weapon it is applied to. For resale, use only tradable inputs. Confirm that TF2 accepts your chosen items before buying them for this recipe.
What does the clock do?
It adds a Strange Stat Clock to a Civilian-grade decorated weapon. It is not a universal Strange upgrade for every weapon or grade.
Recipe source: Valve's February 29, 2016 update. Tradability source: Valve's March 3, 2016 update.
Is crafting Stat Clocks profitable?
Profit is the clock's buyer payout minus the combined cost of all five inputs. Compare actual sell listings for your inputs with an actual buy order for the clock. A high clock sell listing is not proof someone will buy your output at that price.
Check stock before repeating the recipe
One inexpensive item listing cannot supply five items unless it has that quantity available. Likewise, a buyer accepting one clock does not guarantee demand for ten. Re-check both sides for every batch.
Count items you already own
Owned items still have a resale value. Enter what you would give up by using them, and avoid sacrificing valuable Strange variants, paints, parts or spells just because the base item is cheap.
Compare with regular TF2 trade-ups
Stat Clock crafting has a fixed output. Regular trade-ups have multiple outcomes—compare their input costs, probabilities and expected returns before deciding where to use your items.
A free positive-EV preview is available when supported by current quotes. Positive expected value is not guaranteed profit. This Stat Clock calculator is always free.