Summer 2026 Collection route
Mercenary→Commando
Non-Strange
uniqueStrange
strangeEligible Mercenary inputs
Possible Commando outputs
Trade-up odds for 10 inputs from this collection—not case-opening odds.
TF2 collection guide · Live calculator data
Summer 2026 Collection contains 10 War Paint designs across 4 grades, from Mercenary to Elite. Its highest-grade item is Team Union War Paint. Compare the Assassin-to-Elite trade-up below, including the individual odds of reaching each Elite output.
Container information · Series #152
Summer 2026 War Paint Case contains items from the Summer 2026 Collection. The case was introduced on 2026-06-25. Requires a Summer 2026 War Paint Key to open.
View official Steam contents and case details ↗Base collection items, grouped by grade. Special Unusual effects and global bonus drops are separate; see the official case listing for current details.
Assumed base-drop model: 80% Mercenary, 16% Commando, 3.2% Assassin, 0.8% Elite. Each grade is split equally among its items. These user-specified assumptions exclude special drops and are separate from trade-up odds. Displayed percentages are rounded; calculations use full precision.
80.00%
16.00%
3.20%
0.80%
Mercenary · Chance: 20.00%
Mercenary · Chance: 20.00%
Mercenary · Chance: 20.00%
Mercenary · Chance: 20.00%
Commando · Chance: 5.33%
Commando · Chance: 5.33%
Commando · Chance: 5.33%
Assassin · Chance: 1.60%
Assassin · Chance: 1.60%
Elite · Chance: 0.80%
War Paint and decorated-weapon quotes must match both quality and wear. This guide compares Factory New only; select Minimal Wear, Field-Tested, Well-Worn or Battle Scarred in the calculator. Steam USD is recommended because backpack.tf wear-specific coverage is limited. A collection’s output wear follows that collection’s inputs, not another collection’s wear.
Lowest clean sell listing in; highest clean buy order out.
Summer 2026 Collection route
Trade-up odds for 10 inputs from this collection—not case-opening odds.
Summer 2026 Collection route
Trade-up odds for 10 inputs from this collection—not case-opening odds.
Summer 2026 Collection route
Use ten eligible Mercenary inputs from Summer 2026 Collection for a 33.33% chance of Die'n Dasher War Paint, one of 3 Commando outputs. With five inputs from this collection in a compatible mixed contract, that chance becomes 16.67%. Neither recipe guarantees this item.
Calculate Die'n Dasher War Paint trade-up odds →Use ten eligible Mercenary inputs from Summer 2026 Collection for a 33.33% chance of Krak-coated War Paint, one of 3 Commando outputs. With five inputs from this collection in a compatible mixed contract, that chance becomes 16.67%. Neither recipe guarantees this item.
Calculate Krak-coated War Paint trade-up odds →Use ten eligible Mercenary inputs from Summer 2026 Collection for a 33.33% chance of Sandwich Diner War Paint, one of 3 Commando outputs. With five inputs from this collection in a compatible mixed contract, that chance becomes 16.67%. Neither recipe guarantees this item.
Calculate Sandwich Diner War Paint trade-up odds →Use ten eligible Commando inputs from Summer 2026 Collection for a 50.00% chance of Storage War War Paint, one of 2 Assassin outputs. With five inputs from this collection in a compatible mixed contract, that chance becomes 25.00%. Neither recipe guarantees this item.
Calculate Storage War War Paint trade-up odds →Use ten eligible Commando inputs from Summer 2026 Collection for a 50.00% chance of Taxi Cabbed War Paint, one of 2 Assassin outputs. With five inputs from this collection in a compatible mixed contract, that chance becomes 25.00%. Neither recipe guarantees this item.
Calculate Taxi Cabbed War Paint trade-up odds →Use ten eligible Assassin inputs from Summer 2026 Collection for a 100.00% chance of Team Union War Paint, one of 1 Elite outputs. With five inputs from this collection in a compatible mixed contract, that chance becomes 50.00%. Neither recipe guarantees this item.
Calculate Team Union War Paint trade-up odds →With ten Summer 2026 Collection inputs, every next-rarity item shown in the applicable output table has an equal chance. The number of input item names does not change those single-collection odds.
In a mixed contract, each individual input contributes 10% to its collection. Five inputs from this collection therefore assign 50% of the contract to this collection, split evenly among its possible outputs.
Strange and non-Strange items cannot be combined in one contract. Their prices and profitability can differ substantially, so this page calculates them separately.
Market depth, price movement and seller availability are not modeled. Always open the marketplace links and confirm that ten clean, eligible inputs can actually be purchased before trading.