Ghoulish Gains Collection route
Mercenary→Commando
Non-Strange
uniqueStrange
strangeEligible Mercenary inputs
Possible Commando outputs
Trade-up odds for 10 inputs from this collection—not case-opening odds.
TF2 collection guide · Live calculator data
Ghoulish Gains Collection contains 22 items across 4 grades, from Mercenary to Elite. Its highest-grade items include Propaniac, The Onimann. Compare the Assassin-to-Elite trade-up below, including the individual odds of reaching each Elite output.
Container information · Series #137
Ghoulish Gains Case contains items from the Ghoulish Gains Collection. The case was introduced on 2022-10-04. Requires a Ghoulish Gains Key to open.
View official Steam contents and case details ↗Base collection items, grouped by grade. Special Unusual effects and global bonus drops are separate; see the official case listing for current details.
Assumed base-drop model: 80% Mercenary, 16% Commando, 3.2% Assassin, 0.8% Elite. Each grade is split equally among its items. These user-specified assumptions exclude special drops and are separate from trade-up odds. Displayed percentages are rounded; calculations use full precision.
80.00%
16.00%
3.20%
0.80%
Mercenary · Chance: 8.00%
Mercenary · Chance: 8.00%
Mercenary · Chance: 8.00%
Mercenary · Chance: 8.00%
Mercenary · Chance: 8.00%
Mercenary · Chance: 8.00%
Mercenary · Chance: 8.00%
Mercenary · Chance: 8.00%
Mercenary · Chance: 8.00%
Mercenary · Chance: 8.00%
Commando · Chance: 2.67%
Commando · Chance: 2.67%
Commando · Chance: 2.67%
Commando · Chance: 2.67%
Commando · Chance: 2.67%
Commando · Chance: 2.67%
Assassin · Chance: 0.80%
Assassin · Chance: 0.80%
Assassin · Chance: 0.80%
Assassin · Chance: 0.80%
Elite · Chance: 0.40%
Elite · Chance: 0.40%
Lowest clean sell listing in; highest clean buy order out.
Ghoulish Gains Collection route
Trade-up odds for 10 inputs from this collection—not case-opening odds.
Ghoulish Gains Collection route
Trade-up odds for 10 inputs from this collection—not case-opening odds.
Ghoulish Gains Collection route
Trade-up odds for 10 inputs from this collection—not case-opening odds.
Use ten eligible Mercenary inputs from Ghoulish Gains Collection for a 16.67% chance of Dustbowl Devil, one of 6 Commando outputs. With five inputs from this collection in a compatible mixed contract, that chance becomes 8.33%. Neither recipe guarantees this item.
Calculate Dustbowl Devil trade-up odds →Use ten eligible Mercenary inputs from Ghoulish Gains Collection for a 16.67% chance of Headhunter's Brim, one of 6 Commando outputs. With five inputs from this collection in a compatible mixed contract, that chance becomes 8.33%. Neither recipe guarantees this item.
Calculate Headhunter's Brim trade-up odds →Use ten eligible Mercenary inputs from Ghoulish Gains Collection for a 16.67% chance of Road Block, one of 6 Commando outputs. With five inputs from this collection in a compatible mixed contract, that chance becomes 8.33%. Neither recipe guarantees this item.
Calculate Road Block trade-up odds →Use ten eligible Mercenary inputs from Ghoulish Gains Collection for a 16.67% chance of Safety Stripes, one of 6 Commando outputs. With five inputs from this collection in a compatible mixed contract, that chance becomes 8.33%. Neither recipe guarantees this item.
Calculate Safety Stripes trade-up odds →Use ten eligible Mercenary inputs from Ghoulish Gains Collection for a 16.67% chance of The Lavish Labwear, one of 6 Commando outputs. With five inputs from this collection in a compatible mixed contract, that chance becomes 8.33%. Neither recipe guarantees this item.
Calculate The Lavish Labwear trade-up odds →Use ten eligible Mercenary inputs from Ghoulish Gains Collection for a 16.67% chance of The Masked Fiend, one of 6 Commando outputs. With five inputs from this collection in a compatible mixed contract, that chance becomes 8.33%. Neither recipe guarantees this item.
Calculate The Masked Fiend trade-up odds →Use ten eligible Commando inputs from Ghoulish Gains Collection for a 25.00% chance of Alcoholic Automaton, one of 4 Assassin outputs. With five inputs from this collection in a compatible mixed contract, that chance becomes 12.50%. Neither recipe guarantees this item.
Calculate Alcoholic Automaton trade-up odds →Use ten eligible Commando inputs from Ghoulish Gains Collection for a 25.00% chance of Cranial Cowl, one of 4 Assassin outputs. With five inputs from this collection in a compatible mixed contract, that chance becomes 12.50%. Neither recipe guarantees this item.
Calculate Cranial Cowl trade-up odds →Use ten eligible Commando inputs from Ghoulish Gains Collection for a 25.00% chance of Road Rage, one of 4 Assassin outputs. With five inputs from this collection in a compatible mixed contract, that chance becomes 12.50%. Neither recipe guarantees this item.
Calculate Road Rage trade-up odds →Use ten eligible Commando inputs from Ghoulish Gains Collection for a 25.00% chance of Victorian Villainy, one of 4 Assassin outputs. With five inputs from this collection in a compatible mixed contract, that chance becomes 12.50%. Neither recipe guarantees this item.
Calculate Victorian Villainy trade-up odds →Use ten eligible Assassin inputs from Ghoulish Gains Collection for a 50.00% chance of Propaniac, one of 2 Elite outputs. With five inputs from this collection in a compatible mixed contract, that chance becomes 25.00%. Neither recipe guarantees this item.
Calculate Propaniac trade-up odds →Use ten eligible Assassin inputs from Ghoulish Gains Collection for a 50.00% chance of The Onimann, one of 2 Elite outputs. With five inputs from this collection in a compatible mixed contract, that chance becomes 25.00%. Neither recipe guarantees this item.
Calculate The Onimann trade-up odds →With ten Ghoulish Gains Collection inputs, every next-rarity item shown in the applicable output table has an equal chance. The number of input item names does not change those single-collection odds.
In a mixed contract, each individual input contributes 10% to its collection. Five inputs from this collection therefore assign 50% of the contract to this collection, split evenly among its possible outputs.
Strange and non-Strange items cannot be combined in one contract. Their prices and profitability can differ substantially, so this page calculates them separately.
Market depth, price movement and seller availability are not modeled. Always open the marketplace links and confirm that ten clean, eligible inputs can actually be purchased before trading.